mZuzek said:
So every game that is unlike (your definition of) Zelda is bad? |
SS is the epitome of Aonuma Style, where the exploration/dangers of the Zelda Universe were substituted for puzzles and lock and key mechanisms.
Legend of Zelda, Zelda II, Link of the Past, Oracles series, GB Zelda and Ocarina have more exploration/danger overworld/ skilled action than linearity/puzzle-oriented of the Aonuma Zeldas.
With Aonuma in charge, Zelda became more Adventure of Lolo, than Legend of Zelda. Become more an Adventure game with action and less a blend RPG/Action game with an emphasis on exploration.







