Leynos said:
S.Peelman said:
I don’t know if I’m allowed to answer this with my following answer, but I don’t really care for either. At least I won’t clog the poll results.
I played a demo of both (or did I, is that possible? I don’t even remember), and I found Bayonetta to be way too chaotic for my taste. I don’t know what’s going on. Astral Chain I thought was way too ‘out there’, and this kind of thing just doesn’t click with me.
I like things to be a bit slower, and the screen cleaner if you get my drift. I know the following doesn’t necessarily apply to these two games but I always simplify this feeling by saying that “if there’s too many numbers on the screen it’s not for meâ€Â.
The Wonderful 101 is similar to this for me, it’s just too complicated for my taste. It’s not that I don’t get what to do, but it’s more that I don’t really want to do all these elaborate movements and things. I guess Platinum games aren’t for me. |
As far as I'm aware neither had a demo unless you played it at a kiosk at a store or event. Also what numbers on screen? You mean the damage numbers in AC? That's common in games. Bayo doesn't use them, however. PG games are easy to learn but difficult to master on purpose. Similar to DMC or other SA games. |
Bayonetta 2 had a demo on Wii U. Astral Chain never had a demo as far as I know...