curl-6 said:
I haven't lost at all. Less hardware profiles to optimize for means fewer badly optimized games on my base Switch, and no games locked away behind the 'Pro' model to try to pressure me into upgrading. I get to carry on enjoying my launch Switch without either worry, which is a win in my book. |
What you're saying doesn't make a lot of sense especially considering this past gen and how modern games are extremely scalable. PS4 Pro and Xbox One X didn't fracture their userbase and cause games on their base model to be poorly optimized. Including Switch and PC there were six profiles third party developers worked on and no evidence suggests that just because of Pro/One X existing, the OG model versions of games suffered. I had a PS4 slim all gen and had no need to upgrade to pro, the games that ran on the slim would've ran that way with or without a pro and the Sony games I played ran fine. And there were no Pro and One X exclusives.
If there's a "pro" variant of Switch you can carry on like you have been doing not caring about performance and play Link's Awakening and Age of Calamity in all it's stuttery and frame dropping glory. But for the people for which that unstable performance of such games effects the enjoyment of, the "pro" variant would be for them.
Last edited by tsogud - on 09 July 2021