washimul on 11 March 2007
sieanr said:
Quake 3 with raytracing, playable on just about any modern PC with good framerates
OMFG P4 IS TEH HAXOR PROCESSOR CELL IS NOTING!!!eleven!!!!
CELL outguns just about anything in heavy computational taks including FFT, TRE, CYPTOGRAPHY, STENCIL and LINEAR MATRIX MULTIPLICATION etc.
But it fails in many other areas, like branch prediciton. And too bad it's an in order processor but I guess out of order is too advanced and complex for CELL BM(tm), I'll stick to my pentium pro with "backwards" out of order execution.
so just wait for some time.............and witness the CELL power!!!!
BY june we would have a debate over this.
Yes, because K8L will be out then and demolish Cell in almost every way imaginable except meaningless specs.
BTW, Crysis looks better than any PS3 game or the Cell raytracing demo you linked to.
EDIT: I had no idea pages now scale to posted pics. I thought it would just clip off the edges of the images like before, so sorry if this now wider web page causes problems.
K8l might never be released..........INTEL has plans to release the 80 core chip in 2010 that can do 1 tf.....that is just a simulated chip they were talking.
BY that time we would have SUPER CELL for ps4 that could do 100tfs.
CELL excels in all areas ...........by a minimum margin of 20x vs QUAD/any pc core . Even the superscalar X1e fails miserably against CELL.
ofcourse in 128k matrix multiplication CELL would zap rivals by 100x
EDGE is just out so is IRT.............by JUNE pc/x360 wont exist anymore.
havent you been witnessing the ps3 storm in terms of MOTORSTORM
CRYSIS uses matured pc tools including DX10 as API + it uses the GFX card too.
On the other hand ps3 used just the CELL for raytracing......allow some time for utilzation of RSX + integration of IRT + implementation of new RAPIDMIND SDK (EDGE) + optimization from OPEN GL 2.0 and you would clearly see the results.
Just wait till LAIR/HEAVENLY SWORD.







