Mnementh said:
I understand cross-gen, Twilight Princess was cross-gen, as was BOTW. But you said Nintendo prefers later remasters. Which wasn't really much of a thing before Switch with the WiiU remasters. That's all what I said. And as I said, we have Ghost of Tsushima as the lastest example that other companies do that as well. |
Didn't Nintendo remaster/remake all the NES Mario games for SNES?
Bofferbrauer2 said:
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Like I said in another thread, Nintendo may wish to keep it's SoC back on an older process node in order to not suffer the same fate as other chip manufacturers with the global shortage.
16nm FF is a good node. Old. But reliable and not congested.
Nintendo/nVidia does have room to move these designs to 12nm FF if they see the need which can accept designs from 16nm FF fairly easily... But keeping them back on 16nm is definitely the smart choice in 2021. (Even if it shits me off.)
As for Maxwell vs Pascal, throughput of those SoC's tend to be identical on a per-clock basis.
However in Pascals defense, nVidia did allot of re-working in order to mitigate any clocking bottlenecks so it was able to run at 50% higher clockrates than Maxwell. (The new node definitely helped keep power levels static however.)
Plus you also have improvements to Delta Colour Compression, one of the largest bottlenecks of the Switch and Tegra X1 is actually memory bandwidth, especially when allot of Alpha Effects come into play, DCC4 would provide Tegra X2 roughly 20% extra bandwidth through efficiency gains alone.
And then you mentioned Xavier, Orin and Atlan.
Yes they are designed for the Automotive industry, but there is a 10w Xavier variant which would offer substantial gains over Tegra X1. At 10w.
Orin and Atlan can also have cut-down designs as well, that would be suitable to the Switch. Might cost Nintendo an extra dollary-do, but it's still more than possible.
Just because a chip is designed for a certain market, doesn't meant it can't be taken and used in another market, chip manufacturers do it all the time.
Otter said: Is this technically feasible? From what I recall the dock port is not fast enough to act as an extension of internal hardware, only as an upscale. Still something that can be marketed but not something that could improve fps or actual resolution/graphics. Maybe someone more informed could elaborate. But for sure I think external add ons are the future of mid gen upgrades |
USB is far to high latency and lacks the bandwidth necessary.
It can be done, but the dock would need to take-over and assume command of all processing rather than shuffle data back and forth... Then it might as well be a Switch TV device that doesn't need the handheld.
--::{PC Gaming Master Race}::--