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Runa216 said:

Skyward sword had a lot of good ideas (A linear zelda is fine, the combat system is great in theory, and the emphasis on character and story are both things I wanna see in Zelda), but they were all done poorly. The writing was bad, the combat system was fundamentally broken and never seemed to work for me, and the linearity was absolutely obliterated by Fi, the single most annoying sidekick in the history of gaming. Not only was Fi's personality and behaviour annoying as hell, it removed ALL aspects of the game's sense of adventure.

I genuinely don't see how anyone likes the game.

I disagree with literally everything you said except that Fi is annoying, but I never found her that annoying. The writing is great and the combat for me was fantastic. You just need to gently move the Wii mote out of the wrist, not much movement is needed. Some people make big movements and it gets inaccurate because of that.

Also there are many other aspects that people like about the game, like the dungeons and bosses.