Runa216 said: Skyward sword had a lot of good ideas (A linear zelda is fine, the combat system is great in theory, and the emphasis on character and story are both things I wanna see in Zelda), but they were all done poorly. The writing was bad, the combat system was fundamentally broken and never seemed to work for me, and the linearity was absolutely obliterated by Fi, the single most annoying sidekick in the history of gaming. Not only was Fi's personality and behaviour annoying as hell, it removed ALL aspects of the game's sense of adventure. |
Well, I like it because I found the dungeons to be some of the most well designed and enjoyable in the series, and the motion plus powered combat to be kinesthetically satisfying.