Well, for me personally the main things that made it better than Blind Forest were the improved combat, pacing, world-building, variety, visuals, and save system.
The combat is still too secondary and boring for me. All of enemies are generic, predictable and can be deal with just the most basic meele skill you get early game and you can ignore pretty much everything else unless you need them to platforming
Indeed I remember using more combat skills in Blind Forest, which is crazy because the focus of that game was mostly only on platforming
I don't remember any issues with pacing in Blind Forest either
I agree with visuals, but it was costly. The game is leggy on handheld mode, mostly unplayable in some sections and the game crashed about 6 times in an 18 hours playthrough, too much for my taste