Top 3 Nintendo Switch Games
- Animal Crossing: New Horizons (Nintendo) - 6.790.053
- Super Smash Bros. Ultimate (Nintendo) - 4.299.265
- Pokemon Sword / Shield + EP (Pokemon Co) - 4.256.378
TOTAL: 15.345.696
Third Party Switch Top 50
- Monster Hunter Rise (Capcom) - 2.245.384
- Momotaro Dentetsu (Konami) - 2.213.705
- Minecraft (Microsoft) - 1.983.567
- Dragon Quest XI S (Square Enix) - 662.313
- Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco) - 595.771
- Fishing Spirits: Nintendo Switch Version (Bandai Namco) - 585.608
- Monster Hunter Generations Ultimate* (Capcom) - 379.611
- Mario & Sonic at the Olympic Games Tokyo 2020 (Sega) - 376.481
- Yo-kai Watch 4 (Level 5) - 358.356
- Hyrule Warriors: Age of Calamity (Koei Tecmo) - 354.983
- eBaseball Powerful Pro Baseball 2020 (Konami) - 297.187
- Dragon Quest Builders 2 (Square Enix) - 295.237
- Story of Seasons: Pioneers of Olive Town (Marvelous) - 281.140
- Super Bomberman R3 (Konami) - 275.029
- Jikkyou Powerful Pro Baseball (Konami) - 248.024
- Mario + Rabbids: Kingdom Battle (Ubisoft) - 213.453
- Octopath Traveller (Square Enix) - 193.780
- Disney Tsum Tsum Festival (Bandai Namco) - 185.990
- Dragon Ball: Xenoverse 2 (Bandai Namco) - 181.090
- Story of Seasons: Friends of Mineral Town (Marvelous) - 164.944
- Puyo Puyo S (Sega) - 154.573
- Human: Fall Flat (Teyon Japan) - 153.015
- Sakuna: Of Rice and Ruin (Marvelous) - 150.434
- Super Dragon Ball Heroes: World Mission (Bandai Namco) - 145.720
- Fitness Boxing (Imagineer) - 141.889
- One Piece: Pirate Warriors 4 (Bandai Namco) - 137.513
- Bravely Default II (Square Enix) - 134.858
- FIFA 18 (EA) - 122.998
- Rune Factory 5 (Marvelous) - 122.203
- Derby Stallion (Game Addict) - 121.740
- Minecraft Dungeons (Microsoft) - 114.931
- Trials of Mana (Square Enix) - 112.277
- Doraemon: Story of Seasons (Bandai Namco) - 112.104
- Pro Baseball Famista Evolution (Bandai Namco) - 110.954
- The Snack World: TreJarers Gold (Level 5) - 109.955
- Fitness Boxing 2 (Imagineer) - 106.920
- Fortnite (Warner) - 103.130
- Hatsune Miku: Project Diva MegaMix (Sega) - 97.056
- Dragon Ball FighterZ (Bandai Namco) - 92.697
- FIFA 19 (EA) - 89.875
- Puyo Puyo Tetris 2 (Sega) - 89.215
- Olympic Games Tokyo 2020 (Sega) - 87.370
- Sumikko Gurashi (Nippon Columbia) - 84.957
- Go Vacation (Bandai Namco) - 80.842
- Attack on Titan 2 (Koei Tecmo) - 80.471
- Persona 5 Scramble (Atlus) - 79.250
- Dragon Quest Builders (Square Enix) - 74.772
- Little Nightmares II (Bandai Namco) - 72.796
- Shin Megami Tensei III (Atlus) - 68.280
- Taiko no Tatsujin: Rhythmic Adventure Pack (Bandai Namco) - 64.948
TOTAL: 15.309.396
Top Publishers:
- Konami - 3.033.945
- Capcom - 2.624.995
- Bandai Namco - 2.180.043
- Microsoft - 2.098.498
- Square Enix - 1.473.237
- Other - 1.036.698
- Sega - 804.695
- Marvelous - 718.721
- Level 5 - 468.311
- Koei Tecmo - 435.454
- Imagineer - 248.809
In the past nine months third parties have achieved over 7 million sales, with Momotaro and Monster Hunter Rise being the big drivers but Marvelous & Koei Tecmo both achieved their best selling games on the Switch in the same period.
I actually thought that Capcom would claim the top spot with Rise but Momotaro was such a break out hit, that Konami will probably retain the Top Third Party publisher even as 2021 draws to a close. With Baseball Spirits & Yu-gi-oh launching next quarter it's very likely that they will manage to surpass 4 million sales by the end of September. There is also a good opportunity to launch a multiplat Winning Eleven game in the fall to close in to 5 million
Capcom will make up a lot of ground this year thought, Rise should end up around 3.5 million there is also Monster Hunter Stories 2 and Ace Attorney Chronicles which should give them a chance to come close to 4.5 million end of year with the leaked Resident Evil game launching before the end of Q1 2022.
Square should catch up to Microsoft & Bandai if Dragon Quest III Remake launches this year. The game has a potential to surpass 1 million on the Switch fairly easily.
Marvelous will be hoping to surpass 1 million on the Switch, but they've made a big mess out of Olive Town and Rune Factory 5 launches. Seems they are prioritizing growth overseas as Rune Factory 5 is going to launch next year when much of the launch issues have been addressed. Sakuna with digital is already beyond 600K in Japan across the Switch/PS4 without discounts, it's looking like it should surpass 250K physical this year on the Switch - long term it might end up the first game from them to surpass 1 million units with some digital and retail discounts which should probably happen in 2022.
There is a lot of third party games launching in the next few months.
The big question mark for me remains the Switch Pro, launching ports of games that haven't made it to the Switch can be a successful strategy for them to see further growth in the fall.
By the end of the year we might be looking at 25 million across the Top 50, heading into next year which I think will be the software peak for the Switch.