Otter said:
Yeah, I mean more relative to what would be required for a generational leap for in-game performance and graphics. I could be mistaken but the jump in ram was mostly for OS operations or? In any case the new 3DS still struggled with a wii port and wasn't about to trick anyone into thinking it was a generation apart from the base 3DS. |
They aren't supposed to be a generational leap, they are part of the same generation and are advertised as such.
The New 3DS had 64MB dedicated to the OS, where-as the older variant had 32MB.
So still 96MB > 192MB. Aka. Doubling plus 40% more VRAM...
3x CPU clock in conjunction with doubling of the CPU cores was a big big improvement.
By comparison the Playstation 4 Pro was a doubling of GPU resources over the Playstation 4, same capacity Ram, improved CPU clocks.
The Xbox One X over the Xbox One had a big uptick in CPU clocks, massive increase in GPU clocks, 50% more Ram.
But they are all the same generation of devices.

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