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JWeinCom said:
Nautilus said:

Yeahhhh..... I'm with Alchemist on this one. He never really claimed anything you have said, especially since he was emphatic that he *personally* didnt think it was good.

I mean, I dont agree with his opinion, the game was great and I am super happy that the sequel is happening, but he is right not bringing up anything you claimed he had.

Thanks for the input. Specifically, what position did I claim he held that he did not express? Quote me directly please. If you can't then please do not accuse me of dishonesty. ^_^

"Did you expect a crossover between Rabbids, who communicate only in screams, and Mario characters to have a rich and nuanced story? If so, I think the problems lied with your expectations."

Mostly boils down to this sentence. He did say that the story was boring and the plot/story was almost non-existant(or something to that effect), which IS a valid criticism. I mean, Paper Mario and Mario and Luigi RPGs have silent protagonists and they manage to have a much better story than this. Then you wrote that phrase, which really dosent have anything to do with what he said( again, you can expect a decent story out of a mario game) and that's where things gone downhill.

And you dont have to be defensive about it. I liked the game too. You just made an assumption, or in the best case, made a extreme claim that Alchemist was "dumb"( thats the sentiment I got from that sentence) for expecting more out of the story, because it had silent characters and the rabbids, something he never said, because again, its normal to expect a decent story out of a franchise that has a history of its spin offs having good plots, or at least decent ones.

I mean, the sequel is seemingly going with an original villain, which is a sign that the story will play a larger role. They even explicity said that the Sparks origin was a mystery and a central part of the story. So yeah, just because you have Rabbids and characters that dont talk dont mean you cant have a more elaborate plot.

In the end, I just think it was a misunderstanding between both of you. So no one is calling you of being dishonest(at least I am not), just that this whole discussion is more of a misunderstanding than anything else.

My (locked) thread about how difficulty should be a decision for the developers, not the gamers.