Stromprophet on 11 March 2007
sieanr said:
Quake 3 with raytracing, playable on just about any modern PC with good framerates
OMFG P4 IS TEH HAXOR PROCESSOR CELL IS NOTING!!!eleven!!!!
CELL outguns just about anything in heavy computational taks including FFT, TRE, CYPTOGRAPHY, STENCIL and LINEAR MATRIX MULTIPLICATION etc.
But it fails in many other areas, like branch prediciton. And too bad it's an in order processor but I guess out of order is too advanced and complex for CELL BM(tm), I'll stick to my pentium pro with "backwards" out of order execution.
so just wait for some time.............and witness the CELL power!!!!
BY june we would have a debate over this.
Yes, because K8L will be out then and demolish Cell in almost every way imaginable except meaningless specs.
BTW, Crysis looks better than any PS3 game or the Cell raytracing demo you linked to.
EDIT: I had no idea pages now scale to posted pics. I thought it would just clip off the edges of the images like before, so sorry if this now wider web page causes problems.
That looks terrible for quake 3, both GoW and Resistance look way better than that. All systems are inefficient in branch prediction, Sony developers "claim" the PS3 is actually more efficient in their experience in working with other processors. "In order" PS3 uses parallel structures for branching, aren't most (ALL) current PCs using series (In order) structures.
Anyway, regardless, IBM wouldn't be entering the processor market if they didn't know what they were doing and had a plan to compete with Intel. They believe in the cell structure enough to throw their weight behind it.
Crysis looks better than any game ever made for any console. But it's not going to be looking like that on your system since they are utilizing directx10 (which most people don't have) and as with a lot of PC games they are running it on a card that isn't even available on the market and computers that most people can't afford.
I think this is why for most games I prefer consoles, because I know at least they are running it on the console hardware, and while they might brush the images up, it's going to be close to what is finally advertised around launch.







