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burninmylight said:
curl-6 said:

That's correct, Wii U's RAM was divided in half with 1GB for games and 1GB for it's OS.

This is the primary culprit behind the Switch's minimalist OS. I can't remember how much reports said it uses in the Switch's early days, but it's an extremely miniscule amount of memory. A lot more of the Switch's available memory is dedicated toward actual games while Nintendo made a snappier, more efficient OS as well.

That's why things like Miiverse had to go.

Of Switch's 4GB of RAM, 3.25GB is available for games, with 750MB reserved for the OS.

Personally I love how snappy and minimalist the Switch OS is, I much prefer it over Wii U's slow and bloated one.