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curl-6 said:
burninmylight said:


Also, if I remember correctly, didn't half of Wii U's 2GB of RAM go to overhead functions like the OS and other background systems.

That's correct, Wii U's RAM was divided in half with 1GB for games and 1GB for it's OS.

This is the primary culprit behind the Switch's minimalist OS. I can't remember how much reports said it uses in the Switch's early days, but it's an extremely miniscule amount of memory. A lot more of the Switch's available memory is dedicated toward actual games while Nintendo made a snappier, more efficient OS as well.

That's why things like Miiverse had to go.