curl-6 said:
That's correct, Wii U's RAM was divided in half with 1GB for games and 1GB for it's OS. |
This is the primary culprit behind the Switch's minimalist OS. I can't remember how much reports said it uses in the Switch's early days, but it's an extremely miniscule amount of memory. A lot more of the Switch's available memory is dedicated toward actual games while Nintendo made a snappier, more efficient OS as well.
That's why things like Miiverse had to go.