burninmylight said:
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That's correct, Wii U's RAM was divided in half with 1GB for games and 1GB for it's OS.
Wman1996 said: Just look at Monster Hunter Rise. It's a console exclusive to Switch and won't have a Windows release until 2022. It has shipped more than 7 million copies. That's insane for a third-party game on a Nintendo platform, at least this soon. I can pretty much guarantee we wouldn't get a new Monster Hunter installment on Switch if it had less RAM. |
I kinda doubt it would've missed out on Monster Hunter altogether given Capcom made MH games for the Wii and 3DS with their 88/128MB of RAM.
It just would've been more technically limited; lower res textures, less environmental detail, etc.