SvennoJ said:
Just my personal bias I guess, I found the Ratchet and Clank games in the same generations more impressive than the games listed above. Pixar style cgi done right is imo more difficult than semi realism. But true, Killzone SF pushed realistic sound propagation (sadly not used after) and Horizon Zero Dawn looks absolutely gorgeous. I'm looking forward to play whatever Guerilla, Santa Monica or Insomniac serve up :) |
I don't think semi-realism is necessarily easier. It's definitely a fallacy that cartoony graphics can't be demanding, but Guerrilla and Santa Monica's games were among the most technically advanced on console at their time, the same can't really be said of past Ratchet titles or the PS3 Resistance games despite their graphical competence.
If they weren't tethered to 2013 console tech I'm sure Horizon 2 and God of War Ragnarok would not only be significantly more technologically advanced than they will be now, but much more so than Rift Apart too.








