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SvennoJ said:

Agreed, but err, BotW says hi ;) Ninty has a problem as well, games need to run on tv and handheld mode, with and without motion controls. I guess they make some exceptions? But they can't really make handheld only games or games that only work on tv.

(Plus I still haven't forgiven Nintendo for ruining Skyward sword with wonky motion controls that have a mind of their own :p Was it so hard to add an option to play without motion controls, apparently not since it's coming to switch and switch lite)

Exactly. for better or for worse, Nintendo DOES tend to push its gimmicks a lot. sometimes that's good (Wii), sometimes people hate it or are indifferent (WiiU). 

If God of War's creative direction doesn't require something like a Link to the Past style instant world transition, then I see no need to require it. If it's just a prettier, better-performing follow-up to God of War 2018, then I'm okay with that. Miles morales was just a prettier version of Spider-Man, and that was great. That's just an example, but a good one. If the game doesn't need to take advantage of the console's unique capabilities, then why shoehorn it in? After how good 2018 was, I trust Cory Barlog, and if the vision he had in mind can be adapted to PS4's capabilities, I'm happy with that. It's not challenging. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android