mZuzek said:
I don't remember that at all, the timing on the dash attack was always the same. Pretty sure about that actually. Personally I like Thunderblight a lot more than the other three divine beast bosses, wish there was more challenge in the fights as a whole. That said, easy or hard, Breath of the Wild doesn't have good boss design to begin with. But at least it's an improvement over most earlier Zelda games, I guess. |
I distinctly remember is being variable, that was the only reason I had so much trouble.
I prefer the boss design of games like Ocarina or Twilight Princess personally, but aside from Thunderblight I still enjoyed BOTW's bosses.








