Mnementh said:
That's the point though. Microtransaction aren't any different from DLC, except maybe they are mini-DLC. That is not inherently bad. But in an industry that is greedy and want to squeeze the last dollar from customers, stuff like this gets horribly misused. That's why people tend to use the name DLC for 'good stuff' and the name MTX for 'bad stuff'. But even here that line is blurry, as good and bad is objective. It boils down to: is the additional content worth the price. And that may be different for who you're asking. The Mii-costumes in Smash are less than a dollar each and very much qualify as micro and hence MTX. Are they worth it? That seems to be a question everyone is answering differently. For the original question: sure the songs if sold separately are MTX. But they are in this type of games are also practically a new level, so can easily be seen as 'good' DLC. One final thought: stuff like the character change voucher in MH Rise is bad, because Capcom can generate an endless amount of them at no cost. Selling them is therefore morally questionable (it would be different if they were locked not behind money, but game progress, still limited but not a cheap profit). At least the songs in music games need licensing fees and the Mii costumes in Smash work to implement them, so they are not free for the dev either. |
By literal definition alone, yes they are all DLC. That is why I refer to them as their sub groups, expansion packs vs microtransactions rather than DLC vs microtransactions.
My point was that they are very different types of DLC, which is what the OP was aiming at.