Not to worried about some of the static environments, although it would be nice if they added life to it since they managed to do it for the underwater parts. Hoping they have learnt to designed better quests from God of War and Ghost of Tsushima.
Can't wait to get my hands on this. Will probably book a week of work if it releases in Nov and spend some quality time with it.
Edit: I hear some people saying they wanted the ability to climb anywhere, but I'm glad they didn't. I hate the stamina mechanic and the whole thing feels slow and clunky in every game I've played it.
I wouldn't put AC in the same climb anything as there are many things you can't climb in AC. The structure has to be right for you to be able to climb it in AC games unlike BotW and Fenyx.
I enjoyed GoT's platforming sections and if HFW can manage that, I'll be happy.
Last edited by Fei-Hung - on 31 May 2021






