IcaroRibeiro said:
They don't need to pay for anything. The announcement of DQ gave me vibes they are aiming to catch international audiences. Success of DQ XI rose western audience awareness towards this IP, I'm sure they will use fancy graphics and a more open world design as a way to turn DQ into mainstream audiences after all, we are not talking about a game that has only japanese appeal. The single idea of DQ being Switch exclusive makes no sense to me, if they bothered to release a Xbox version almost nobody bought why would they ditch a platform that provided ~35% of DQ XI sales even in Japan arguably the Nintendoland? |
They don't need Playstation to be successful WW. The Xbox release might have been just to see how well it'll sell, it's no guarantee for anything. Since iirc DQ Builders 2 also went to Xbox I can imagine a late port, but not much more.
Personally I think it'll be Switch/PS5 multiplat, but I don't see a PS5 version as guaranteed in part because of the terrible software sales in Japan. Even if DQ XII is going to be the most successful DQ game in the west, most sales will still come from Japan regardless, unless a miracle happens.







