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heavenmercenary01 said:

I can't blame third parties for lazy ports as much as i blame Nintendo for them.
Here's my list:
- Mario kart Deluxe
- Donkey Kong Country Tropical Freeze.
- Zelda Skyward Sword
- New Super Mario Bros U Deluxe
- Captain Toad
- Mario 3D All Stars.
- Hyrule warriors
- Tokyo Mirage Session
Pikmin had a little work behind it so i'm not listing it.
3D world had bowser's fury as a fat addition and remains the most valuable 1st party port.
A lot of efforts can be seen through Xenoblade's port also.
We'll probably end up having Wind waker and Twilight princess being lazily ported at 60€ each.
I HOPE we don't get Xenoblade Chronicles X ported also and StarFox Zero Ported as well. That would burn the shit out of my mind if we find out that years were spent by Monolith teams working on a port.
StarFox Zero was just bad, i'd rather see a new game, well thought and made for a good old franchise.

Some issues with this post.

MK8 DX was anything but lazy. They fixed the battle mode. Remade it. You can now hold 2 items. Runs at 1080P 60FPS

Xenoblade is not a port.  It's running on a new engine. New assets. Improved geometry. A lot of QOL changes. An entire new story chapter post game.

Tokyo Mirage Sessions added some new music. A new dungeon. A bunch of new costumes. They had to change the Wii U gamepad function.

These last three are ANYTHING but lazy. Not only are these good ports but there is also a dedicated budget and time for a port. Xenon Racer is a lazy port. The Eshop screenshots and trailer LIED to Switch owners. The game has such bad pop in it was unplayable. Running sub 20FPS. Not just lazy but misleading.



Bite my shiny metal cockpit!