Dallinor said:
When you can sell over 7 million PS5's at a loss and still have your most profitable year ever, it shows the extent to which services and online sales now dwarf any sort of revenue previous generations could provide. 48 million subscribers and $8.59 billion in DLC and microtransactions. It also shows exactly why MS are putting everything into Gamepass and putting it on everything they can. |
Yes in PS4's case they have had their audience surpass PS3 total years ago and that combined with the near extra 30 million sales makes the post successor hardware drop off pretty meaningless it also explains why Sony wasn't to bothered in pushing sales up toward 130 million plus and instead like you mentioned kept the PS4 price point where it was and put it's manufacturing resources across to the PS5 knowing it could put that PS4 base to good use and it's why we got the back flip around cross gen, as to the PS2 here's a thought imagine if that had todays ecosystem behind it.
Research shows Video games help make you smarter, so why am I an idiot







