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Chazore said:
curl-6 said:

60fps means half as much processing for the CPU as well as the GPU, so 60fps games have to be simpler.

I'm sorry, but wtf Curl...

It's true; at 60fps the CPU has 16.67ms of frametime to work with versus 33.3ms in a 30fps game.

That leaves half as much processing time for CPU tasks like physics, world simulation, AI, etc. That's why a game like say, Breath of the Wild wouldn't be 60fps on Wii U even if you dropped it's graphics to N64 level, because it would still be CPU bound by the physics.

Last edited by curl-6 - on 27 May 2021