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JackHandy said:
curl-6 said:

I had a very similar experience with the Donkey Kong Country games. Playing them on a HDTV I died all the time and wondered if I was just a worse gamer than I was when I was younger, but once I played them on a CRT again suddenly it felt instantaneously responsive like how I remembered it.

Looks a hell of a lot better than on a HDTV too.

While I understand the reasoning behind it, it does feel strange when you're playing a game one a modern HDTV and it looks far worse. There's this moment of weird disconnect where you're like, wait... why did we think liquid displays were better again? When a TV that was manufactured in 1999 looks and performs better than a TV made in 2021, something is wrong. Clearly, the people designing these things didn't take any of this into consideration.

Yeah, it is strange; we've effectively traded in responsiveness and that soft smoothness of the image for sharpness it seems.

Digital Foundry did an interesting piece on it: https://www.eurogamer.net/articles/digitalfoundry-2019-modern-games-look-beautiful-on-crt-monitors

Speaking of older games, before I even knew what framerate was I used to switch quite happily between Starfox at 15fps and Mario at 60fps on my SNES. I think the first game that ever made me really notice framerate was Banjo Tooie, and that shit was extremely inconsistent and it was more the fluctuation I noticed when it would go into almost slow motion.

Last edited by curl-6 - on 26 May 2021