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Hynad said:
Spindel said:

Could not care less about RT, just give me a game that is fun to play with good game play mechanics.

Both are not mutually exclusive.

While RT could be used as an gameplay element just as physics can I see less of an use for it that couldn't be done with "cheating" meaning no need to have actual real time RT. 

From a game play perspective I see more to gain from real time CFD than real time RT to be honest. 

But I might just lack imagination.