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Runa216 said:



Point is, everyone values things differently. I see absolutely zero value in this given my personal game-collecting and playing habits. To me, it just feels insulting to the devs, and I genuinely have no idea how it's good for devs or for Microsoft, to be honest. The only people I see benefitting from it are folks who buy games, beat them, and move on (sell them) anyway. Of course, that's just how I see it and why I actively dislike stuff like this. I avoid it like the plague. Doesn't feel right to me, and I resent it. Devalues my game collection. All the collector buddies of mine feel the same way (I'm actually shocked by this, to be honest; didn't expect as many people to agree with me, I thought I was like the only one in the world who doesn't like Gamepass/PSNow, etc)

Are you are aware what you feel about devs is absolutely meaningless? Seems like you are pissed on someone's else behalf who are actually profiting quite a bit with subscription model

If you are butthurt over subscriptions, that's your right, but no point pretending your concern is someone's else concern, let alone devs concern 

This model is good for devs because more people have access to their games. Do you know why mobile gaming is the biggest game industry despite resorting mostly on shovelwhare? Because it's accessible, they are selling for billions rather than millions. Accessibility means more customers and subscription model implies a stable influx of cash, things companies never had. With subscription you know almost exaclty how much money you will make in the next months and then plan accordingly. No more concern predicting sales to estimate your revenues for months to come.

The devs who are negatively affected by this are the ones who makes niche games for a loyal fanbase who buys everything of a specific franchise right on its release at full price, but never truly break a "main audience" and ends having abysmal legs, seems the case for many Japanese games. Good thing is subscriptions are not stopping sellers anytime soon, those games will still be sold as long makes sense for companies to sell them, so even those devs can rest knowing their digital ventures will still be perfectly viable 

Last edited by IcaroRibeiro - on 08 May 2021