HoangNhatAnh said:
Bold: sure, but 3ds still made big profit for Nintendo just based on software sales alone, you can't apply that to vita. Vita japanese sales picked up? The best selling of a JP game on vita is Persona 4 Golden (1,5mil), other JP games are way worse, JP sales pick up here mean hardware only, not software, right? Bold 2: if no expensive proprietary memory cards, vita itself would cost $300 instead. |
Comprehension my dear boy, comparing the DS v3DS and PSP v Vita was not a 3DS put down but made to highlight market shrinkage and its effect on the handheld sector as a whole and was made to point out that because of that the Vita didn't need to reach the levels of its predecessor. just reaching lower numbers like 35- 40 million would have been fine. Now if you talk software the reason I never referenced it was (A) we were talking hardware numbers (B) it was obvious that those also had fallen for both platforms and (C) the comments just like with @ArchangelMadzz reply to you were aimed at how it was many other factors besides supposed big system selling games that contributed to where the Vita ended up.
Onto Japanese sales Vita games were making up around 30% of the handheld sales in Japan mainly off the back of locally published titles with a fair number of those only needing around 100k for good profits and even less for break even. What that 30% demonstrates is there was a path toward 35- 40 million Vita sales being a possibility.the rest of the reply was about miststeps and potential remedies including proprietary cards. my thoughts are any lost profit would have been more than made up because while the pricing would mean less money made per unit it would be offset by (1). more units sold and (2) The cheaper pricing leading to an increase in larger card sizes and if you take porn out of the equation what do you think might be done with all that extra increased storage space?.
Last edited by mjk45 - on 06 May 2021Research shows Video games help make you smarter, so why am I an idiot







