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HoangNhatAnh said:
mjk45 said:

No more circumstances like the rise of mobile that was a large push toward where we are today with the hybrid Switch. You know the history. So if Nintendo with it's handheld dominance was affected and just like the 3DS won't come close to the DS the Vita had no chance of matching the PSP but what it did have was the chance to sell much more than 16 odd million by changes like no expensive proprietary memory cards, more Japanese focus at the beginning so rather than an early focus on turning it into a PS4 portable, while not disregarding those games entirely, moving some of that expenditure to gaining support with games like Monster Hunter and other successful PSP franchises that while not offering a complete panacea would have helped not only strengthen it in Japan we know this by looking at how Vita japanese sales picked up when Japanese game content finally increased it would have had a positive further afield by helping to further engagement from a lot of Western gamers who whether through their history of owning a PSP or buying a Vita do so with a view to Japanese gaming but the rot had set in by then, sure even if it fixed it's mistakes you were never getting 80m in today's world but half that was on the cards.

Bold: sure, but 3ds still made big profit for Nintendo just based on software sales alone, you can't apply that to vita. Vita japanese sales picked up? The best selling of a JP game on vita is Persona 4 Golden (1,5mil), other JP games are way worse, JP sales pick up here mean hardware only, not software, right?

Bold 2: if no expensive proprietary memory cards, vita itself would cost $300 instead.

Comprehension my dear boy, comparing the  DS v3DS and PSP v Vita was not a 3DS put down but made to highlight market shrinkage and its effect on the handheld sector as a whole and was made to point out that because of that the Vita didn't need to reach the levels of its predecessor. just reaching lower numbers like 35- 40 million would have been fine. Now if you talk software the reason I never referenced it was (A) we were talking hardware numbers (B) it was obvious that those also had fallen for both platforms and (C) the comments just  like with  @ArchangelMadzz reply to you were aimed at how it was many other factors besides supposed big system selling games that contributed to where the Vita ended up.

Onto Japanese sales Vita games were making up around 30% of the handheld sales in Japan mainly off the back of locally published titles with a fair number of those only needing around 100k for good profits and even less for break even. What that 30% demonstrates is there was a path toward 35- 40 million Vita sales being a possibility.the rest of the reply was about miststeps and potential remedies including proprietary cards.  my thoughts are any lost profit would have been more than made up because while the pricing would mean less money made per unit it would be offset by (1). more units sold and (2) The cheaper pricing leading to an increase in larger card sizes and if you take porn out of the equation what do you think might be done with all that extra increased storage space?.

Last edited by mjk45 - on 06 May 2021

Research shows Video games  help make you smarter, so why am I an idiot