curl-6 said:
The fact that it's "30 million Switches" and not "20 million Switches and 10 million of Switch's successor" should make it pretty clear we shouldn't expect a generational leap. With Nintendo unable to meet demand for the base Switch at $300 USD even after 4 years with no price cut, they're probably figuring that they can get away with selling a midgen refresh with a better screen, a performance boost, more storage, and 4K upscaling when docked for $400. |
Don't pretend that you can understand nuances of corporate Japanese language to decipher a distinction between units and successors.
That supposed incremental hardware update would be a farcical for $399 compared to market benchmarks. We will see if we end up with a New3DS situation (big fail, too late in the life cycle, not enough for the money) or some real upgrade worth its asking price. There is no 4K DLSS upscaling without deep integration into engines, so don't expect advanced upscaling for existing games. It is a strange idea to create an all new chipset with DLSS, a feature that is not backward compatible, just as a mid gen stopgap. That "Pro" better have some long legs and not getting replaced in two years like the Xbox One X was.







