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shikamaru317 said:
AngryLittleAlchemist said:

They aren't the studio who did that, though. That was Vicarious Visions with their Crash Trilogy remaster. All Toys For Bob did was co-develop the port to systems outside of the Playstation 4. Crash 4, which was made by Toys for Bob, barely made any splash at all.

People acted like Activision was stupid for not bringing Crash back ... but then all people ended up doing was supporting the nostalgia product and not the actual continuation of the series. As expected. 

I thought Crash 4 sold pretty well all things considered. It was #1 first week in the UK, beating out EA's Star Wars Squadrons by just a hair. #1 in Switzerland, Australia, France, and New Zealand first week. Made 11th place on September NPD in the US with just 2 days of sales, then 10th place on October NPD. The late Xbox Series, PS5, Switch, and PC ports of the game boosted it back up to 15th place on March NPD. Superdata estimated digital sales for Crash 4 in the first month between Xbox One and PS4 at 402,000, compared to 520,000 first month digital sales for Crash N. Sane Trilogy and 552,000 for Crash Team Racing Nitro Fueled, which isn't a huge drop, and we don't have the digital first month estimate for Crash 4 on Xbox Series, PS5, Switch, and PC yet. 

Considering Crash 4 doesn't seem to be super high budget, I can pretty much guarantee it turned a profit from the initial PS4/XB1 release alone, and was making pure profit by the time the Xbox Series, PS5, Switch, and PC ports released in March.

I don't think so.

Superdata is very inaccurate. IIRC they predicted Three Houses sold like 800k digital units in it's launch month despite only being out for 5 days and despite Zhugex posting something on Resetera that basically made this an impossible accomplishment, even with the voucher program (which to be fair, I can't find the post because I don't have the bookmark anymore and it was a very obscure post, but nevertheless...) 

Crash 4 also did 80% worse physically in the U.K. than Crash N.Sane Trilogy, which to be fair does have to do with the digital ratio difference between the two years, but even then the increase in digital sales was most likely only around a 35% increase (because iirc, digital sales on PS5 were at an average of about 45-55% in 2017/2018?) AT BEST. Meaning that at best that's a loss of 45% of sales. 

I also think that N. Sane Trilogy is just way better as a bargain bin purchase than 4 and will have had much better legs when all is said and done. You get 3 games in one and on top of that it's a nostalgia grab. 

So eh, while I think Crash 4 did "decent", I think "pretty well" is a bit of a stretch. It's really not surprising that they put the developer on something else. It just seems like all take and little backup from the fanbase. While there is certainly still a healthy community, a lot of the casual fandom is content with just living in the trilogy they grew up on. And that's fine. 

Last edited by AngryLittleAlchemist - on 02 May 2021