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Eagle367 said:
Mnementh said:

I know what you are saying, but this sounds as like you put PS1/2/3 all in the same gen, as they have basically the same core concept. I would put it really down at the library. And what you say plays into it. WiiU isn't Wii, as the games for the most part didn't use a Wiimote, but a classic control design instead. That alone meant that the WiiU library separates itself from the Wii library. But sometimes the new gen follows a similar concept. 3DS basically had the same inputs as the DS, it added Streetpass and 3D, which wasn't very important for games. But the cartridges had that notch, that made them unable to put into a DS, so 3DS games build their own library.

Regarding cartridges, I think switch's successor will have a slightly different design as well which will distinguish it completely from switch whereas switch pro wil have the same design because it's part of the same gen.

This will be interesting to see. We expect the Pro to be fully backward compatible both with hardware cartridges and downloaded games but will the old Switch be forward compatible? Different cartridges for the Pro or a digital only handheld? Using DLSS requires modern engines and that new software will not be bc. It won't be too easy to get a workable solution for modern DLSS powered games on the older Switch. We might up ending with something like Smash Bros on WiiU vs 3DS, same name for the game but more of a port.