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Looks like the game lost points to being difficult, one reviewer literally said this isn't "another Uncharted-style mega-franchise for Sony", odd since some almost convinced me that SONY is all about that AAAA experience. There is nothing like this in the market, well done, Homesquare. Props to SONY for not forcing the dev to tone it down and gave them the freedom to achieve their vision. 

Housemarque CEO:
In the age when game publishers are taking less and less creative risks, we are truly thankful to our publishing partner Sony, who has given us an opportunity to work on something very risky and has given fantastic support during the whole project. We are forever grateful for having this opportunity.

Last edited by LurkerJ - on 30 April 2021