Ka-pi96 said: Do games even have separate assets for different graphics settings? I've always assumed they just scale them up/down based on the options that you choose, so there's no way to not download the higher resolution ones, since they're technically the same ones anyway. |
For the most part probably not, but they most certainly could. That said, I think games use e.g. different models at different distances (you don't need as many details for distant objects), but I don't think models take up enough space to warrant using different models for different graphical settings. But for e.g. textures I don't see why there couldn't be different assets for different settings. It's more about whether you'd want it (see Pemalite's post).