SKMBlake said:
scottslater said:
One could easily use that data to argue that the pandemic hurt the Switch more than it helped it's sales with the major disruption of supply chains/manufacturing. We will never know how much success Animal Crossing could have had without the pandemic. What if it was still the same global sensation it was but without constraints on supply chains/manufacturing? The argument loses more steam as we look at the data of this year as the sales are still growing even though everything should be pointing to major downward trends according to your assumptions (no major global phenomenon in gaming, new gaming generation, vaccines, less travel restrictions, etc.). |
Yeah, that's the whole point of everyone's argumentation (what he's referring to "not providing any backing evidence") |
Yeah, I'm aware. At this point the argument that the Pandemic is why the Switch is growing just doesn't hold steam as well as it did a year ago. I agree that it helped it clear the shelves early on, but at a certain point we need to look at the real possibility that it is hurting more than helping, just like it is hurting the PS5/XsX.