The_Liquid_Laser said:
Are you a game maker or game player? It really doesn't matter what the experience of the game maker is. What matters is the experience of the game player. In Super Mario All-Stars (SNES) the games look completely different from their NES counterparts, because they use a different graphics engine. They are still the same games, because the mechanics, level design, music, etc... are all the same. The graphics don't really determine what the game is. Demon's Souls is in the same situation. If we are to use your movie analogy, then think of the original Star Wars trilogy. George Lucas updates the the special effects of the explosions using radically different effects technology and nobody minds. But when he makes Greedo shoot before Han, then a ton of fans go nuts and complain. The updated visuals did not change the experience, but changing one little story detail did. For a movie, the story is the real experience. For games, the gameplay is the real experience. If nothing about the gameplay changes, then it's the same game regardless of how it is remade. |
This is not true. Graphics are an important part of a videogame experience. They can make two games, with same gameplay and story, two different experiences. That is why playing Super Mario Bros on the NES and playing Super Mario Bros in All-stars are two different experiences, that is why there is a distinction between a remaster and a remake. A remaster is mostly the same experience as the original while a remake gives a new experience based on the original, which of course can be achieved by a completely different graphic presentation.