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JEMC said:
Captain_Yuri said:

Days Gone Director John Garvin Says Metacritic Score Is Everything to Sony

https://wccftech.com/days-gone-director-john-garvin-says-metacritic-score-is-everything-to-sony/

Personally not a fan of this direction where smaller games from Sony like Gravity Rush that can get moderate sales and score can no longer be a thing. While it wasn't a big franchise, it certainly was the game that made me purchase a Vita at launch.

The biggest problems I have with that strategy is that A) Small studios will no longer be able to learn and grow making small scale or even AA games, they'll be used to remake/remaster older games or as an assist studio. In any case, nothing original will come from them; and B) Big scale games need a lot more development time, and that means less first party games per console cycle.

Just look at Naughty Dog, they developed Uncharted 1, 2 & 3 and The Last of Us for the PS3, but the only original games they did for PS4 were Uncharted 4, Uncharted The Lost Legacy (does it count as a full game?) and The Last of Us 2.

Sony needs smaller games to fill the gap between those AAA games that get all the Metacritic Highscores.

The ironic part of this is that it's what Microsoft tried to do early last gen, and it failed miserably as it meant exclusives were few and far between. The fact that the quality wasn't fully on par with Sony and Nintendo didn't help either.

Now Microsoft fully embraced smaller A/AA titles with titles like Wasteland 3 and Cuphead while also developing more AAA due to owning more studios, and Sony is going the other way around.

Sony still has the edge due to it's reputation being a lot better in terms of game quality, but they're playing with fire here and could hurt them in the latter part of the PS5's lifecycle.