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shikamaru317 said:
Otter said:

This actually reflects MS' problem. Most of the games on that list appear to be years away and we don't even know whether sony closed the deal for exclusivity for Starfield or not. Halo Infinite and Forza are the only tangible titles. MS' real asset right now is the value of Gamepass, competing with sony on the exclusive front is a while away (compare PS5 games released thus far and annoucned for 2021 versus Xbox Series games)

Rumor was Sony was trying to get the timed hat deal on Starfield (like Deathloop and Tokyo Ghostwire), but MS started their acquisition talks with Zenimax before the deal with Sony was closed, so Zenimax stopped the Starfield deal because they knew that such a major game being exclusive to Playstation would weaken their bargaining position with Microsoft.

Most of these won't be ready in 2021, Halo aside (Starfield or Wolfenstein 3 might make 2021 considering they began development in 2015 and 2017 respectively). However, pretty much the rest should release in either 2022 or 2023, barring any unforeseen delays:

  • Halo Infinite- Current build of the game in development since mid 2016
  • Starfield- In development since late 2015
  • Wolfenstein 3- In development since late 2017
  • Everwild- In development since at least mid 2019
  • Avowed- In development since at least early 2018
  • Forza Horizon 5- Likely in development since FH4 released in October 2018
  • Forza Motorsport (reboot)- Began full development in late 2019 (was in pre-production before that)
  • Fable (reboot)- In development since late 2017
  • Perfect Dark (reboot)- In development since mid 2018
  • State of Decay 3- Began full development in mid 2020 (was in pre-production before that)
  • Hellblade 2: Senua's Saga- in Development since mid 2018
  • Project Mara- In development since mid 2019
  • Arkane Austin new IP from Harvey Smith- In development since late 2017, after Arkane Austin finished Prey (2017) and since Harvey finished Dishonored Death of the Outsider with Arkane Lyon
  • Compulsion Games new IP- In development since late 2019

As for the 2021 problem you mention, it is true that Sony has a stronger 2021 lineup currently, but Xbox is rumored to have 2 unannounced big 2021 exclusives, in addition to Halo, Flight Sim console port, and CrossFireX. And there is of course the possibility that some of the 2021 Sony games will be delayed into 2022, very unlikely that both God of War and Horizon 2 make 2021 imo (one or the other is likely getting delayed, probably God of War 5), and it's possible that Tokyo Ghostwire gets delayed too. 

It's not so much about what exclusives they themselves launch, it is about what exclusives buyers get to play. In terms of games, since launch, looking at a 12 month period PS5 owners will have:

1) Miles Morales

2) Demon Souls

3) Removed destruction all stars

4) Oddworld

5) Returnal

6) Ratchet & Clank

7) Horizon Zero Dawn

8) Kena

9) Deathloop

10) Ghostwrite 

11) Stray

12) final Fantasy Remake Thing

Meanwhile Xbox series X will have:

1) halo

2) Forza

3) Scorn

4) crossfire

5) flight simulator

That's 11 big games compared to a possible 4 or 5. 

Granted the future looks different with Zenimax as they will have a larger output once the gen has hit it's stride, but by then Sony will have probably bolstered their teams too if they haven't already.

For the first time ever, MS and Sony will be in equal footing with teams and games output. It will be interesting to see if MS can keep up with 2-3 big game releases every year on gamepass day one.

Also, I love Sony are investing into big blockbusters. I haven't bought a state of the art console for indie games and or smaller games. Yes I love my Hotline Miami, Abzu etc but those are snacks. I want my big Wagyu of games that are filled with spectacle etc. That's why I bought my big TV, my soundbar and my new console. 

As long as Sony continues to outsource these smaller games, everyone gets what they want.