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JWeinCom said:
Dulfite said:

Yooka Laylee, while it had it's flaws, was a far, far better attempt at this genre than Balan, and probably with less budget. I really do believe if Playtonic got AAA funding from a publisher they could do wonders with Yooka Laylee 2.

Yooka Laylee was just a mediocre game. It wasn't actively bad. But, it still shows why so many indy/smaller devs go the 2D route. Just much easier.

Easier to make, sure. But not easier to sell. 2-d platformers are a dime a dozen. The vast majority get buried and don't make good sales. Very rarely do we get something like Shovel Knight. While 3-d platformers are harder to make and require more money, they are also far more unique in the market (especially newer ones from third party companies) so, individually-speaking, have a lot more sales potential. Plus these games are expected to cost more to buy, which increases revenue potential.