Mandalore76 said:
I would expect a developer to be treated a bit less sleazily than the average consumer by a platform holder. Selling a consumer a bottle of Crystal Pepsi a week before the beverage is discontinued has no effect on the consumer, because they can still drink the Crystal Pepsi that they paid for. Selling an indie studio a dev kit for a platform that won't have a storefront in a month is a slimy business tactic, because the developer no longer has a storefront to release their game onto which was the whole purpose of purchasing the devkit in the first place. |
Yes I already said Sony was wrong in doing it, but also think they had reason for not giving a lot of head room warning (leaks). And yes Sony should amend it by at least refunding the kits and perhaps giving some penalty money to pay back the money they put on deving already.
Conina said:
Sony has no direct benefit by stopping to sell digital PS1, PS2, PS3, PSP and Vita games when they still have to offer all these games for redownloads. They are not saving any space on their servers (because the PS1, PS2, PS3, PSP and Vita data can't be deleted yet) and the whole shop and payment infrastructure has to be kept anyways for buying PS4 and PS5 games. If they don't want to offer the access to the PS-Store from the PS3-device or Vita-device anymore, they could still offer the PS1, PS2, PS3, PSP and Vita games by accessing them via PS4-store, PS5 store and webbrowser store. The PS Store wouldn't get more confusing by keeping these legacy games... just put them in a different part of the store:
Search results would begin with PS5 games, followed by PS4 games and then by the legacy games. The filter preset of the search could exclude legacy by default (with the option to show them). The only benefit I see for Sony by ditching the legacy games: less competition for the newer games. And that indirect benefit is not good enough IMHO. |
I agree with you and Sony didn't give a good explanation (or how much it saves money), my point was just that when something isn't doing profit it doesn't get support from vendor.
| Darashiva said: I've always maintained that If video game companies aren't giving people legitimate ways to purchase certain games, then it's perfectly fine to find other ways to play them, from piracy to emulation. There are tons of older games on platforms like the NES, SNES, PS1 and PS2 that aren't available anywhere for purchase legally, which to me signals that it's perfectly fine to get those games through other means. |
Agree. I don't even consider it piracy if there is no legal way to acquire it from original vendor, since if it is only available second hand them devs get no money.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








