curl-6 said:
Cheers. Like I say, I quite like the look of the game but I really don't like frustration and I am not the most skilled gamer due to slightly impaired fine motor control and poor reflexes. |
I am on the same boat of not really appreciating the frustration =] games for me is to be enjoyed without being pissed. I tolerated the harshiness of playing GoW on Give me GoW because first I love the game and second because I was the dumb person that choose to put on the hardest (without knowing that the battle would be so different from previous ones).
WolfpackN64 said: One tweak I´d make in Vampyr´s combat is to speed up the Skals melee animations just slightly, but eliminate the tracking from their attacks entirely or severely limit it. Especially during the jump attack that some Skals do, they manage to make a 45 degree turn in midair, which is simply ridiculous. |
That would be good. This and poison (that also sucks the stamina) are the ones that pissed me the most (that fight with 4 or more skals and they jumping all over the place was one regular fight I probably had to do 4 or 5 times to beat due to few bugs the game have).
The Fury said: I enjoyed my time with the game.. I found the sister boss to be the hardest in the game and nearly gave up after the 6 or 7th attempt. I found it odd the amount of slots for weapons and guns and stuff to be huge and I bared filed them, I wonder if I missed loads. Hardly used heal items either, just sucked enemies instead. The blood spear was op. |
Sister was hard but the actress was harder for me because I was being too impatient.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."