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SvennoJ said:

I finally got my memory upgrade. I gave up on trying to get 3200 mhz ram, impossible to get. I finally got a refund from newegg after the ram I ordered Feb 1st never even shipped. Meanwhile prices have gone up again so I ended up with more expensive 2667 mhz ram.

Anyway, should have done it a lot sooner. Everything runs much better now. 16GB is really on the low side for Windows 10, 32GB and everything is snappy again, no more page file use and a lot more cached. FS2020 also runs a bit better but is kinda broken since the last update a couple weeks agai. (There should be a hotfix today to address some of the crippling bugs) And it remains a memory hog. This is London, high settings, 1080p, LOD 1.0

No clue how they're ever going to fit this on Series X and especially Series S. (And the reason for the current broken mess is most likely due to 'optimizations' to get it running on XBox, Asobo is trying to reduce memory usage) Dumbest decision launching this console generation with only 16GB RAM, FS2020 benefits from 64GB ram to run at Ultra 4K with higher LOD settings.

Anyway, waiting for the hotfix, hope it helps and I won't have to restart every few hours after fps dips below 5 again while memory usage creeps up over over 30GB in use.

That ship sailed long ago. Now, adding more than 16GB of RAM to a console would push prices over the $599 price tag and make them a premium product of sorts. As we've seen, consoles are going towards more portability instead of raw power. I think PC will be the last man standing in the "power user and gamer" front. 

Also, I ain't touching Flight Sim 2020 until I'm done ultra-modding Skyrim like I always wanted. Too many issues to sort out even with an enthusiast GPU. 

Besides, I'm not going to be plugging this stuff to a TV, so I am still bottlenecked by a 1080p monitor with a fairly standard refresh rate. 

I just really hope Intel gets on the GPU race and fast: they might be what the market needed to knock some wind off Nvidia's overly expensive sails.