curl-6 said:
Hmmm, still seems a little unappealing to me, which is a shame as I was thinking of grabbing this on Switch due to the setting, story, atmosphere and mechanics sounding interesting. Should playing on "story" make even the bosses not a hassle? |
Haven't played on story, but their description of the difficulty seems like even bosses become quite easy to deal with (it even disable one trophy). And I'm not a specialist on Souls game and was able to reasonably pass the challenges with not that many tries (and there aren't many bosses that game me real challenge, would say about 3), try and look a let's play or if you want I can give you the name of the bosses that game me a harder time so you can look the battle and see if looks so hard for you.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."