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Mnementh said:
Mano777 said:

Random rules? Ohhh god, triple a,AAA

Again, you pick some subset not defined in the thread to make a point nobody asked for. And triple-A is pretty random. The only ones really caring about the budget are the managers of the respective company. For a gamer like me budget is practically irrelevant. I care if a game is good, and the experience says that quality and budget are at most loosely connected - at most, but a high budget is in no way a guarantee for a bug-free, frustration-free and enjoyable experience. The only guarantee is, that with a high budget the managers look for more options to get their money back, with lootboxes, premium editions, Battle passes and DLC on top of a full price.

You seem to have a bad opinion about indies, but the ratio of turds among AAA games is not smaller than among indies in my experience. There are a lot of great, well-thought out indie games, that clearly beat some of the AAA money making skinner boxes, optimized to squeeze as much money from the customers as possible. Yes, there are also great AAA games, no question, but not more often than great indies. So as a gamer I don't at all understand the fixation on budget. Let the suits care about that. As a gamer the only thing that matters, is how much I enjoy my time with the game. Regardless if a single developer made it on rations or a team of thousands with exorbitant budget.

Read above, sorry for my English, I'm from Colombia and I'm not used to it