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AngryLittleAlchemist said:
IcaroRibeiro said:

But it's true lol 

GF has only 143 employees (according to wikipedia). And they have teams working in 2-3 different projects 

And you don't think those projects have a massively descending level of staff if they aren't mainline-Pokemon levels of importance? 

Besides, "few dozen" isn't descriptive enough and makes it sound like an insignificant amount of people. If by few dozen you mean closer to 96 people, maybe that wouldn't be such a bad comment, but that's definitely more than the connotation "a few dozen" gives. 

Pokemon, like a lot of major franchises, is massively outsourced. The actual amount of people working on any particular game is definitely more than the amount of staff Gamefreak has. Also:  

"To put every Pokemon they just need to hire more developers"

I mean I think you can see the irony in saying to make a better title, they only need to hire more developers, while saying their current titles only take a few dozen developers. So what, do they need to hire 2 more developers? 4? Wouldn't the amount of new developers needed be relative to how hard it is to create a game in the first place? If it was that simple, I.E. it really took so little staff, the Sword and Shield debacle probably would have never happened. 

Gamefreak might be lazy but they are not "lol we could get 3 more people and have a full Pokedex but let's not" lazy. I can understand criticizing Pokemon but this ain't it. 

Edit: LOL. 123 people is NOT A FEW DOZEN. And that's not even including the outsourcing and the involvement of other studios! Haha! 

I'm sure 123 is actually including the outsourced workers directly involved with game design and models

I don't know where you got that I was implying they needed to bring 2-3 more designers and artists, they need to hire enough to make the full dex happen

I was explaining what is need to be done to put every Pokemon in the game: Hire more people. Is simple as that. Every generation 80% of of pokemons are already created, designed, programmed, edited, modeled and animated from previous generations. You just need workforce to remake the same thing with better resolutions. It's ONLY a matter of workforce.  If we were talking about creating 900 new monster then I would agree it was a much harder job and couldn't be done only increasing the number of designers 

And this is not something even remotely out of realm thinking in how much money this franchise brings in to gamefreak. 

To make a better game though they need more effort in game design, testing and spend more time in their alphas and Beta versions and that goes far far beyond than just hiring more people. They need time and more talented developers, outsourcing designers to make models won't make Pokemon games any better in that regard