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Jumpin said:

Easy, Super Mario Bros 3.
I understand why people like it, Yoshi and it has some cool stuff like Ghost Houses and Star Road which features gamepay design so good, it's comparable to Super Mario Bros 3!, But mostly, I found the level design a bit too repetitive and uninspired when compared to 3 -- I mean, it's greart compared to, say, New Super Mario Bros 2 on 3DS, but falls a bit behind other NSMB games. Levels also felt like they had too much slow down (maybe it was because I was comparing it to Sonic at this point?); but at least the auto-scroll levels in 3 felt like they had constant stuff to do, while World auto-scrolls have me running back and forth just to pass time about 90% of it. Super Mario Bros 3 also is a more wondrous and epic adventure than World--which is rather confined by comparison. On Ghost Houses, I love the concept, but found the design was often a little annoying.

It sounds like I hate World, I don't, it's actually one of my favourite 2D platformers, but I rank it a tier below games like SMB3, DKC trilogy, and Sonic 1/2 (not limited to these games, these are just some examples). To me, SM World is like Sonic the Hedgehog 3 - some really cool stuff, and I like the game, but it feels a little uninspired compared to the earlier games.

In short, I like 3 more because: It's more epic of an adventure, superior level design, more inspired levels, better action, worlds are more interesting, and difficulty balance is much better. It is the Sonic 2 of the Super Mario Bros franchise.
That's not to say World isn't without its goodness, I liked the presentation: Yoshi, the hidden bits on the map, Star Road, and the Ghost House concept., and the block concept was neat, too. This is the Sonic 3 of the Super Mario Bros franchise.

The Bowser clown aircraft is bad. In Super Mario Bros. 3 Bowser has an Armada.