Shadow1980 said:
I used this as my source: https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_Switch_video_games And I specifically said "multi-million." The minimum required to be a multi-million seller is by definition at least 2 million. According to this article, the Switch version of The Witcher 3 was only 11% of the ~6M copies of the game sold in 2019, which amounts to 660k copies (the PS4 & XBO versions sold well over 2M copies combined in 2019; the PS4 version alone ~136% more copies than the Switch version despite that version being in its fifth year). It's probably close to 1M now, maybe a bit over, but I can't find anything to confirm it reached 2M, and CDPR hasn't given an update to include 2020 sales. The most recent update for MK11 just gave a total lifetime tally of 8M copies. There was no breakdown by platform. Here are the most recent LTD sales figures by platform (retail only) I can find for Dragon Quest XI, based on Famitsu data: 3DS: 1,772,911 With digital, it's possible that the Switch version could be close to or a bit above 1M. Still, its sales at retail are less than half the PS4 version and only a bit over one-third that of the 3DS version. First week sales were also significantly lower on the Switch, with only 303k copies for the Switch version, compared to 1130k for the 3DS version and 950k for the PS4 version. The best we can tell, only a handful of third-party games on the Switch have become multi-million sellers, and the Switch versions of multiplatform titles have performed significantly worse than the PS4 & XBO versions. First-party games are the lifeblood Nintendo platforms. It's been that way since the N64. The Top 30 Nintendo games on the Switch amount to 55% of all software sold on the system to date, and of those, the Top 5 alone make up nearly a quarter of all Switch game sales. Sony and MS would kill to have attach rates that good for their first-party titles, but PS & XBO don't depend on first-party titles to nearly the degree Nintendo systems do. Those systems are where most people go to play third-party games. |
Worst analysis an ever see.
Lack of context. Late port and the must sell better? Based of what?
No wonder everything doesn't agree with you. You feed data, but normally, don't see the context and historical background.
The only example with you have ( same launch window) and doesn't have numbers. Then you assume, Switch is the worst selling. Based on what?
The Dragon Quest fiasco, the 3ds low-end port sells more in Japan. And helps to pay for the Ps4 version. It's a wrong move by Square this.
Then whats you have? Square- Enix reports.
Dragon Quest in the west, before switch, launched and after switch launched in the West.
And the growth between the two reports.
And know the port S version for PS4 in Japan.
Switch version, low price version > Ps4 S version.
Minecraft on Japan. Switch> Ps4, a late port on Switch. And one million-seller in your criteria.
Innumerous 3rd party in Japan have Switch> Ps4.
The japan market is the better way to account, because of sales report every week.
About Witcher 3. https://mynintendonews.com/2020/09/05/the-witcher-3-for-switch-drove-a-70-increase-in-half-year-revenue-for-cd-projekt-red-in-2020/
Last edited by Agente42 - on 03 March 2021