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Cerebralbore101 said:

HG/SS too slow? Maybe some of you guys just don't like turn based JRPGs? Notice how GF made Sword/Shield with really short routes? Yeah. They did all the dumbing down for you guys. As for me? I want a long as shit cave to explore! I want a route that takes an hour or two to get through. I want different level designs, fights, and Poke'mon mixed in between one another. I actually LIKE exploring in RPGs!

Jesus, length or size doesn't equal game speed. Having big routes doesn't mean the battle speed, movement and the like have to be slow, that is stupid.

I really like turn based RPGs, SMT: Nocturne is one of my favorite games of all time, and that game has plenty of lengthy areas and dungeons that don't sacrifice how fast paced the combat, menus, and exploration is for it.