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IcaroRibeiro said:
Pyro as Bill said:

Soundwave said:

I mean they went from 95% marketshare with the NES/Famicom down to like 60% with the SNES and then eventually into a total tail spin ending up around 11% by the time the GameCube ended its run ... that's a pretty whopping drop.

The 3DS selling only half of the DS is still a pretty large dud, the XBox One is going to sell about half the XBox 360 ... you see any XBox fanboys really cheering that as a big success? If the PS5 sells only 65 million units, about half of what the PS4 should finish around, you can bet your ass a lot of people were term that a big disappointment. PS5 needs to sell a minimum of 90 million units I would say and a even flat 90 would be a bit of a disappointment. 

Losing 80+ million customers from one cycle to another is never a good thing, especially when the 3DS required a massive panic price cut that led Nintendo to lose a lot of money. Almost every time Nintendo's had a huge success (NES, Wii, Game Boy, DS) the successor has sold notably less, in some cases disastrously less, the GBA being probably the sole exception there though since it had its lifecycle cut short prematurely it's not as well remembered.  

So sure that's probably where that reputation of having doubts about Nintendo's ability to transition success from one generation to another comes from. You can claim its unfair, but you can't really control other people's opinions. If you're someone who claims loudly they're never late, but you're actually late half the time, you can't really sit there and throw a fit when people maybe make a joke about your punctuality. 

Or if a hockey player scores 100 points one season, and then only 50 the next season or a basketball player goes from averaging 25 points per game to only 13 points per game, people are going to ask what's up with the drop, even if 50 points or 13 ppg is still OK for a lot of players. If the iPhone starts to sell half of what it used to sell, that would be a big story. That's just how the world works. 

SNES dropped ~20% from NES then N64 and GC dropped another ~33% each. It's a gradual, continued decline due to Nintendo following the conventional 'more graphics/bigger games' philosophy. None of them are 'huge mistakes after massive successes'.

Whatever measure you use for 3DS, it does infinitely better than the PSV and the PSV's successor. Had Nintendo put out a lower end system like DS then it might have left a bigger opening for PSV given the conventional thinking was that smartphones will swallow up the handheld cazualz like they did with Wii.

Nintendo went to great lengths to explain in detail what their strategy was for Wii and DS and why they expected it to be successful and copied. Putting it down to luck/a fluke/lightening in a bottle alongside NES, GB and Switch is ridiculous.

The problem with N64 imo it is far from just a dropping in userbase, they lose their piece of market share for good and never reclaimed the same space. Nintendo now releases systems for another market space, even if both market spaces antes the same customers they don't compete directly with Sony and Microsoft, that's the only moment in Nintendo history where they really lose a fight

Game Cube was more like a victimn of business decisions from N64, decisions that made Sony take a market share that used to be Nintendo's. Remember at this point Sega, Sony and Nintendo were essentially disputing the same share of customers is most of continents, the market expansion started with Sony making big steps in Europe and Latin America bul ultimately until that time if you want to sell a piece of hardware you need to fight with another console maker. Worse Ninty was losing sales each gen in a market that was getting bigger, red alarm ringing

Wii U bombed hard but damage was not lasting, partially because of Switch strategy make Ninty recovery fast enough to consolidate their unique position as hardware maker, Switch has an appeal that Sony and Microsoft can't replicate

That's why I see N64 as Nintendo's biggest mistake, even worse than Wii U. Wii U bombed, but damage was not lasting. N64 bombed and pretty much "trapped" Nintendo home consoles in a position that their proposition has a very distinct value (Wii and Switch) or they are doomed (GC, Wii U)

About the rest of your post, I don't share the same instances of fellow Soundwave so I'm just ignoring it 

N64 jump of the gun to 3d realms and forget all 2d classics/arcades types Nintendo has launched. One CD-based and 2d/3d ecosystem, in time, is a better choice than a cartridge focus in 3d games only. The N64, besides greats games, suffers a lack of variety and quantity of your library. Plus, Nintendo forget your ethos: arcade base/2d games.

3DS has this but fixed it because Nintendo portables always have the arcade/2d games besides 3d technology. Nintendo lost all the children with 3ds glass free

But 3ds is not failed. N64/GC/Wiiu is all missteps.

Last edited by Agente42 - on 27 February 2021