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Shadow1980 said:

I don't deal with assertions. I only deal with facts. If someone can find somewhere in sales data from official trackers (NPD, Media Create, Famitsu, GfK/Chart Track, etc.) where a game (or several closely-released games) causes an obvious long-term increase in sales, well, I'm all ears. But nobody had yet to prove it. There's more than sufficient proof that price cuts and new models cause long-term sales growth. The only other thing that has clearly caused significant growth for a period of many months was a pandemic that forced people to change their spending habits, including spending more on video games. Meanwhile, in digging through generations worth of sales data, the only example I could find of a single game being the only plausible cause of sales growth lasting more than two months was one game on a poorly-selling system, and it only had an impact in one country for maybe three months instead of two.

All I ask is for some proof. Real proof. Specific data points. If all you have is assertions, then by all means don't engage with me any further, because that's all I have to say to you on the matter myself.

Is Kinect not given credit for the late-gen boost to X360 sales?



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!