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Mummelmann said:

A few more years and a couple more mess-ups because of EA's meddling and Bioware will be history. Another one for the impressive graveyard of talent that EA has been building since the '90s.

Not to defend EA, but in this case, it seems Bioware itself was having issues. EA forcing Frostbite on them and going all in on GaaS certainly didn't help, but infighting between Edmonton and Austin, grueling production that drove away a lot of employees, and a lack of clear vision seems to have doomed Anthem before it launched.  

This article is a couple of years old, written two months after Anthem finally launched, but still seems spot-on for the issues that plagued Anthem. 

https://kotaku.com/how-biowares-anthem-went-wrong-1833731964